{"id":315,"date":"2014-04-03T23:00:19","date_gmt":"2014-04-04T05:00:19","guid":{"rendered":"http:\/\/blogs.discovery.wisc.edu\/designinvr-14\/?p=315"},"modified":"2014-04-03T23:00:54","modified_gmt":"2014-04-04T05:00:54","slug":"vex-44","status":"publish","type":"post","link":"https:\/\/blogs.discovery.wisc.edu\/designinvr-14\/2014\/04\/03\/vex-44\/","title":{"rendered":"Vex 4\/4"},"content":{"rendered":"<p><img alt=\"Fight map\" src=\"http:\/\/cloud-2.steampowered.com\/ugc\/597032409551257493\/B2D139F17BAF75BA6CBE52CBC2674E2C3750006C\/\" \/><br \/>\nThis week:<br \/>\nCory \u2013 Set up Oculus Rift. Set up computer to test Jacob\u2019s Portal 2 co-op map. Initial testing of Garry\u2019s Mod native Oculus Rift support.<br \/>\nGiang &#8211; Spent some time learning to create maps in Portal 2.<br \/>\nJacob \u2013 Set up computer to test Jacob\u2019s Portal 2 co-op map.<\/p>\n<p>Accomplishments:<br \/>\nWe were able to successfully test Jacob\u2019s Portal 2 co-op map. This involved setting up Portal 2 to work with the Rift using Virieo\u2019s Perception software. The end result was that we were able to play against each other online while both using the Oculus Rift.<\/p>\n<p>Problems:<br \/>\nGarry\u2019s Mod native Oculus Rift support crashes the game. We suspected that this may be a problem, but I still wanted to try my own tests before moving on to alternative choices. Next I will be testing Garry\u2019s Mod using the Tridef Ignition software, which is supposed to do a good job of bringing Oculus Rift support to Garry\u2019s Mod.<\/p>\n<p>Still on schedule?<br \/>\nWe may be a little behind schedule, as our team was not able to start learning to create Garry\u2019s Mod Gamemodes this week. However, we have been working on issues that come later in our plan, such as setting up Oculus Rift compatibility. I think we will be able to make up the small amount of lost time.<\/p>\n<p>Plans for next week:<br \/>\nFamiliarize selves with creating Garry\u2019s Mod Gamemodes and finish setting up Oculus Rift compatibility.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>This week: Cory \u2013 Set up Oculus Rift. Set up computer to test Jacob\u2019s Portal 2 co-op map. Initial testing of Garry\u2019s Mod native Oculus Rift support. Giang &#8211; Spent some time learning to create maps in Portal 2. Jacob &hellip; <a href=\"https:\/\/blogs.discovery.wisc.edu\/designinvr-14\/2014\/04\/03\/vex-44\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":78,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[11],"tags":[],"_links":{"self":[{"href":"https:\/\/blogs.discovery.wisc.edu\/designinvr-14\/wp-json\/wp\/v2\/posts\/315"}],"collection":[{"href":"https:\/\/blogs.discovery.wisc.edu\/designinvr-14\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blogs.discovery.wisc.edu\/designinvr-14\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blogs.discovery.wisc.edu\/designinvr-14\/wp-json\/wp\/v2\/users\/78"}],"replies":[{"embeddable":true,"href":"https:\/\/blogs.discovery.wisc.edu\/designinvr-14\/wp-json\/wp\/v2\/comments?post=315"}],"version-history":[{"count":2,"href":"https:\/\/blogs.discovery.wisc.edu\/designinvr-14\/wp-json\/wp\/v2\/posts\/315\/revisions"}],"predecessor-version":[{"id":317,"href":"https:\/\/blogs.discovery.wisc.edu\/designinvr-14\/wp-json\/wp\/v2\/posts\/315\/revisions\/317"}],"wp:attachment":[{"href":"https:\/\/blogs.discovery.wisc.edu\/designinvr-14\/wp-json\/wp\/v2\/media?parent=315"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blogs.discovery.wisc.edu\/designinvr-14\/wp-json\/wp\/v2\/categories?post=315"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blogs.discovery.wisc.edu\/designinvr-14\/wp-json\/wp\/v2\/tags?post=315"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}