{"id":211,"date":"2013-03-12T16:29:59","date_gmt":"2013-03-12T22:29:59","guid":{"rendered":"http:\/\/blogs.discovery.wisc.edu\/ds501\/?p=211"},"modified":"2013-03-15T08:35:44","modified_gmt":"2013-03-15T14:35:44","slug":"project-pitches","status":"publish","type":"post","link":"https:\/\/blogs.discovery.wisc.edu\/ds501\/2013\/03\/12\/project-pitches\/","title":{"rendered":"Project Pitches"},"content":{"rendered":"<p style=\"text-align: center;\"><strong>Pitches from Day 1<\/strong><\/p>\n<p><span style=\"text-decoration: underline;\"><strong>Jerry H<\/strong><\/span><br \/>\n<strong>\u00a0Planting Music:\u00a0<\/strong>Use gestures to cultivate music experiences<\/p>\n<p><span style=\"text-decoration: underline;\"><strong>Hasti<\/strong><\/span><br \/>\n<strong>Haunted Hotel:<\/strong> Create a\u00a0frightening\u00a0ghost based experience<\/p>\n<p><span style=\"text-decoration: underline;\"><strong>Jerry C<\/strong><\/span><br \/>\n<strong>Stainless Steel World:\u00a0<\/strong> Build worlds with real time\u00a0realistic materials<br \/>\n<strong>Interior Spaces:\u00a0<\/strong>Create realistic environments with emphasis on real time effects.<\/p>\n<p><span style=\"text-decoration: underline;\"><strong>ChengCheng<\/strong><\/span><br \/>\n<strong>Desert:\u00a0<\/strong>Create a game like experience of surviving a desert<br \/>\n<strong>Under Water:\u00a0<\/strong>Create the experience of &#8220;swimming with the fishes&#8221;<\/p>\n<p><span style=\"text-decoration: underline;\"><strong>Kevin M<\/strong><\/span><br \/>\n<strong>Kowloon Walled City:\u00a0<\/strong>Create the experience of being in a strange location inspired by a real locale.<\/p>\n<p><span style=\"text-decoration: underline;\"><strong>Dan<\/strong><\/span><br \/>\n<strong>Street CAVE:<\/strong> Visualize google street view immersively for\u00a0virtual\u00a0tourism.<br \/>\n<strong>Wizard Duel:\u00a0<\/strong>Be a wizard!<\/p>\n<p><span style=\"text-decoration: underline;\"><strong>Nick P<\/strong><\/span><br \/>\n<strong>Shipping Crates:\u00a0<\/strong>Locate objects in the warehouse from the end of Raiders of the Lost Arc.<br \/>\n<strong>Magic Doors:\u00a0<\/strong>Experience the door room from Monster&#8217;s Inc.<\/p>\n<p><span style=\"text-decoration: underline;\"><strong>Nick H<\/strong><\/span><br \/>\n<strong>Immersive Learning Environment:\u00a0<\/strong>Create a static environment useful for teaching languages<br \/>\n<strong>Modeling WID Building:\u00a0<\/strong>Create a accruate representation of the WID building<br \/>\n<strong>Scale Across the Universe:\u00a0<\/strong>Create a visualization that is able to convey scale across a wide variety of objects<br \/>\n<strong>Historical Spaces:\u00a0<\/strong>Explore spaces that we can no longer go to<\/p>\n<p style=\"text-align: center;\"><strong>Pitches from Day 2<br \/>\n<\/strong><\/p>\n<p><span style=\"text-decoration: underline;\"><strong>Natalie<\/strong><\/span><br \/>\n<strong>Portkey:<\/strong> Use objects to teleport to different environments like in Harry Potter<\/p>\n<p><span style=\"text-decoration: underline;\"><strong>Lauren<\/strong><\/span><br \/>\n<strong>Impossible Scaling Environment:<\/strong> Environments that change their scale as you enter them<\/p>\n<p><span style=\"text-decoration: underline;\"><strong>Russel<\/strong><\/span><br \/>\n<strong>Mountain Resort:\u00a0<\/strong> Escape a mountain resort by skiing down a mountain<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Pitches from Day 1 Jerry H \u00a0Planting Music:\u00a0Use gestures to cultivate music experiences Hasti Haunted Hotel: Create a\u00a0frightening\u00a0ghost based experience Jerry C Stainless Steel World:\u00a0 Build worlds with real time\u00a0realistic materials Interior Spaces:\u00a0Create realistic environments with emphasis on real time &hellip; 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