{"id":236,"date":"2015-10-14T10:45:29","date_gmt":"2015-10-14T15:45:29","guid":{"rendered":"http:\/\/blogs.discovery.wisc.edu\/vr2015\/?p=236"},"modified":"2015-10-14T10:54:02","modified_gmt":"2015-10-14T15:54:02","slug":"reading-6","status":"publish","type":"post","link":"https:\/\/blogs.discovery.wisc.edu\/vr2015\/2015\/10\/14\/reading-6\/","title":{"rendered":"Reading 6"},"content":{"rendered":"<p><strong>For class<\/strong>\u00a010\/20\/15<br \/>\n<strong>Post Comments by<\/strong>\u00a011:59 pm on\u00a010\/18\/15<\/p>\n<p><strong>Disney\u2019s Aladdin: first steps toward storytelling in virtual reality<\/strong><br \/>\nRandy Pausch, Jon Snoddy, Robert Taylor, Scott Watson, Eric Haseltine<br \/>\n<a href=\"http:\/\/ivizlab.sfu.ca\/arya\/Papers\/ACM\/SIGGRAPH-96\/Storytelling%20in%20VR.pdf\">http:\/\/ivizlab.sfu.ca\/arya\/Papers\/ACM\/SIGGRAPH-96\/Storytelling%20in%20VR.pdf<\/a><\/p>\n<p>&nbsp;<\/p>\n<p><strong>Towards a model for a virtual reality experience: the virtual subjectiveness<\/strong><br \/>\nN Par\u00e9s, R Par\u00e9s<br \/>\n<a href=\"http:\/\/www.dtic.upf.edu\/~npares\/publicacions\/VR_Model_ParesPares_PresenceV15N5-2006.pdf\">http:\/\/www.dtic.upf.edu\/~npares\/publicacions\/VR_Model_ParesPares_PresenceV15N5-2006.pdf<\/a><\/p>\n<p>&nbsp;<\/p>\n<p><strong>Discussion Article 1\u00a0(Pick 3, write 1 paragraph for each)<\/strong><\/p>\n<ol>\n<li>Do you feel like storytelling in VR has evolved to the author\u2019s hope?\u00a0 If why, what do you think has slowed it\u2019s growth.\u00a0 If yes, descibe examples that you think show this evolution.<\/li>\n<li>Are you surprised by the lack of head rotation?\u00a0 What did you think contributed most to this result?\u00a0 Would you expect the same type of head rotation profile in the CAVE?<\/li>\n<li>Which of the general observations do you find most useful for trying to design a project?\u00a0 In what ways could you use this insight for your project?<\/li>\n<li>In the survey, pick either a result the you found interesting or a question you found curious and briefly discuss.\u00a0 Do you think it made sense to present the results grouped by gender?<\/li>\n<li>Do you feel like the research challenges are still relevant or have been solved?\u00a0 Choose one of the\u00a0 challenges that you think would be interesting to try to explore.\u00a0 Discuss one idea of how you might start to attempt to undertake this challenge.<\/li>\n<\/ol>\n<p><strong>Discussion Article 2 (pick 3, write 1 paragraph for each)<\/strong><\/p>\n<ol>\n<li>The authors present another view on virtual reality. \u00a0Compare and contrast this with one of the previous definitions we have looked at in class (or another view you have found externally). \u00a0How would you define VR?<\/li>\n<li>Do you agree with breakdown between MM and VR? \u00a0Why are why not? Do you agree that there is a\u00a0continuum\u00a0between the two?<\/li>\n<li>How do you feel about the idea of non 1:1 mappings of physical and virtual environments described on page 531? \u00a0 Do you agree with the authors premise? \u00a0If so, in what kinds of applications could you foresee this being useful? \u00a0If not, in what kinds of problems do you foresee this type of mapping having?<\/li>\n<li>What do you think of the breakdown of VS? \u00a0Do you agree with the authors segmentation in Figure 10? \u00a0In what ways would you equate or\u00a0differentiate\u00a0it to the ideas of presence we have discussed in earlier classes?<\/li>\n<li>Do you agree with the authors that VS was far superior for \u201cPirates\u201d over \u201cHercules\u201d? \u00a0If not, describe why. \u00a0If you do, describe what \u201cHercules\u201d could have done to better its VS<\/li>\n<li>Find a topic that you interesting, dubious, or curious and explain why.<\/li>\n<\/ol>\n","protected":false},"excerpt":{"rendered":"<p>For class\u00a010\/20\/15 Post Comments by\u00a011:59 pm on\u00a010\/18\/15 Disney\u2019s Aladdin: first steps toward storytelling in virtual reality Randy Pausch, Jon Snoddy, Robert Taylor, Scott Watson, Eric Haseltine http:\/\/ivizlab.sfu.ca\/arya\/Papers\/ACM\/SIGGRAPH-96\/Storytelling%20in%20VR.pdf &nbsp; Towards a model for a virtual reality experience: the virtual subjectiveness N Par\u00e9s, R Par\u00e9s http:\/\/www.dtic.upf.edu\/~npares\/publicacions\/VR_Model_ParesPares_PresenceV15N5-2006.pdf &nbsp; Discussion Article 1\u00a0(Pick 3, write 1 paragraph for each) Do [&hellip;]<\/p>\n","protected":false},"author":10,"featured_media":124,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[3],"tags":[],"_links":{"self":[{"href":"https:\/\/blogs.discovery.wisc.edu\/vr2015\/wp-json\/wp\/v2\/posts\/236"}],"collection":[{"href":"https:\/\/blogs.discovery.wisc.edu\/vr2015\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blogs.discovery.wisc.edu\/vr2015\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blogs.discovery.wisc.edu\/vr2015\/wp-json\/wp\/v2\/users\/10"}],"replies":[{"embeddable":true,"href":"https:\/\/blogs.discovery.wisc.edu\/vr2015\/wp-json\/wp\/v2\/comments?post=236"}],"version-history":[{"count":1,"href":"https:\/\/blogs.discovery.wisc.edu\/vr2015\/wp-json\/wp\/v2\/posts\/236\/revisions"}],"predecessor-version":[{"id":237,"href":"https:\/\/blogs.discovery.wisc.edu\/vr2015\/wp-json\/wp\/v2\/posts\/236\/revisions\/237"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/blogs.discovery.wisc.edu\/vr2015\/wp-json\/wp\/v2\/media\/124"}],"wp:attachment":[{"href":"https:\/\/blogs.discovery.wisc.edu\/vr2015\/wp-json\/wp\/v2\/media?parent=236"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blogs.discovery.wisc.edu\/vr2015\/wp-json\/wp\/v2\/categories?post=236"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blogs.discovery.wisc.edu\/vr2015\/wp-json\/wp\/v2\/tags?post=236"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}