{"id":348,"date":"2015-11-05T09:43:40","date_gmt":"2015-11-05T15:43:40","guid":{"rendered":"http:\/\/blogs.discovery.wisc.edu\/vr2015\/?p=348"},"modified":"2015-11-12T11:44:53","modified_gmt":"2015-11-12T17:44:53","slug":"348","status":"publish","type":"post","link":"https:\/\/blogs.discovery.wisc.edu\/vr2015\/2015\/11\/05\/348\/","title":{"rendered":"Team Exploring Interfaces \u2013 W2 Update"},"content":{"rendered":"<p><strong>What we did<\/strong><\/p>\n<p>This week we began implementing our simplest test interface, where a user selects one of three target cubes.<\/p>\n<p>https:\/\/i.gyazo.com\/9ba95cc96834df426577ff9e8fbd329d.gif<\/p>\n<p><strong>Individual reports<\/strong><\/p>\n<ul>\n<li>Alex explained the structure of a Unity project and created a base project with cube selection via mouse<\/li>\n<li>Dave is working\u00a0on Xbox controller support<\/li>\n<li>Nicky is working on trackball support<\/li>\n<li>Ryan is working on Wiimote support<\/li>\n<\/ul>\n<p><strong>Team accomplishments<\/strong><\/p>\n<ul>\n<li>Synced everyone up with GitHub so we&#8217;re all working on a common codebase (follow us at\u00a0https:\/\/github.com\/dsesclei\/DS501)<\/li>\n<li>A lot of brainstorming<\/li>\n<\/ul>\n<p><strong>Problems<\/strong><\/p>\n<ul>\n<li>Need to think more about what problems\/opportunities the paper on naturalism poses for us<\/li>\n<li>Still not sure what our end product will look like. Right now, we&#8217;re trying to implement our fallback while brainstorming ideas for a more ambitious project<\/li>\n<li>What statistics do we want to track?<\/li>\n<li>Unity&#8217;s learning curve<\/li>\n<\/ul>\n<p><strong>Plans for the upcoming week<\/strong><\/p>\n<ul>\n<li>Add two or three new input methods<\/li>\n<li>Create a &#8220;reset&#8221; area that a user&#8217;s cursor must return to before being able to click the next object<\/li>\n<li>Add event logging for statistics<\/li>\n<li>Continue thinking about what interesting things we can do after we finish this small project<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>What we did This week we began implementing our simplest test interface, where a user selects one of three target cubes. https:\/\/i.gyazo.com\/9ba95cc96834df426577ff9e8fbd329d.gif Individual reports Alex explained the structure of a Unity project and created a base project with cube selection via mouse Dave is working\u00a0on Xbox controller support Nicky is working on trackball support Ryan [&hellip;]<\/p>\n","protected":false},"author":118,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[5,11],"tags":[],"_links":{"self":[{"href":"https:\/\/blogs.discovery.wisc.edu\/vr2015\/wp-json\/wp\/v2\/posts\/348"}],"collection":[{"href":"https:\/\/blogs.discovery.wisc.edu\/vr2015\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blogs.discovery.wisc.edu\/vr2015\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blogs.discovery.wisc.edu\/vr2015\/wp-json\/wp\/v2\/users\/118"}],"replies":[{"embeddable":true,"href":"https:\/\/blogs.discovery.wisc.edu\/vr2015\/wp-json\/wp\/v2\/comments?post=348"}],"version-history":[{"count":3,"href":"https:\/\/blogs.discovery.wisc.edu\/vr2015\/wp-json\/wp\/v2\/posts\/348\/revisions"}],"predecessor-version":[{"id":376,"href":"https:\/\/blogs.discovery.wisc.edu\/vr2015\/wp-json\/wp\/v2\/posts\/348\/revisions\/376"}],"wp:attachment":[{"href":"https:\/\/blogs.discovery.wisc.edu\/vr2015\/wp-json\/wp\/v2\/media?parent=348"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blogs.discovery.wisc.edu\/vr2015\/wp-json\/wp\/v2\/categories?post=348"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blogs.discovery.wisc.edu\/vr2015\/wp-json\/wp\/v2\/tags?post=348"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}