{"id":285,"date":"2016-10-11T21:10:48","date_gmt":"2016-10-12T02:10:48","guid":{"rendered":"http:\/\/blogs.discovery.wisc.edu\/vr2016\/?p=285"},"modified":"2016-10-13T10:56:33","modified_gmt":"2016-10-13T15:56:33","slug":"virtual-plastic-surgery-in-vr","status":"publish","type":"post","link":"https:\/\/blogs.discovery.wisc.edu\/vr2016\/2016\/10\/11\/virtual-plastic-surgery-in-vr\/","title":{"rendered":"Virtual Plastic Surgery in VR"},"content":{"rendered":"<p><img loading=\"lazy\" class=\"alignnone size-medium wp-image-286\" src=\"http:\/\/blogs.discovery.wisc.edu\/vr2016\/files\/2016\/10\/movie-still-300x240.png\" alt=\"movie-still\" width=\"300\" height=\"240\" srcset=\"https:\/\/blogs.discovery.wisc.edu\/vr2016\/files\/2016\/10\/movie-still-300x240.png 300w, https:\/\/blogs.discovery.wisc.edu\/vr2016\/files\/2016\/10\/movie-still.png 640w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/p>\n<p>Project Description: This project will explore interactive physics based simulation in VR. In the simulation lab, we have the infrastructure to simulate bio-material at interactive performance and use it as a educational tool for training plastic surgeons. But current implementation uses a 2D web interface for the input to the simulator. It is very nature to use a VR device(Vive) to provide input to the simulator and it would be a great extension to the existing product. Most of the project should be quite will defined, one of the most challenging component would be designing a new mesh cutting technique for direct 3D cutting.<\/p>\n<p>Link:\u00a0http:\/\/nathanmitchell.graphics\/publications\/gridiron\/<\/p>\n<p>Project Type: It is a project that explore interactive physics based simulation in VR.<\/p>\n<p>Interest: This is a project I would be interested to work on.<\/p>\n<p>Device(s) to Be Used: Vive.<\/p>\n<p>Things I Know How To Do: Graphics, networking, VR, Physics based simulation(I already have the code for simulation from my lab mate).<\/p>\n<p>Things I Would Need Help With: Anyone can do any of the above.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Project Description: This project will explore interactive physics based simulation in VR. In the simulation lab, we have the infrastructure to simulate bio-material at interactive performance and use it as a educational tool for training plastic surgeons. But current implementation uses a 2D web interface for the input to the simulator. It is very nature [&hellip;]<\/p>\n","protected":false},"author":164,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[38],"tags":[],"_links":{"self":[{"href":"https:\/\/blogs.discovery.wisc.edu\/vr2016\/wp-json\/wp\/v2\/posts\/285"}],"collection":[{"href":"https:\/\/blogs.discovery.wisc.edu\/vr2016\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blogs.discovery.wisc.edu\/vr2016\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blogs.discovery.wisc.edu\/vr2016\/wp-json\/wp\/v2\/users\/164"}],"replies":[{"embeddable":true,"href":"https:\/\/blogs.discovery.wisc.edu\/vr2016\/wp-json\/wp\/v2\/comments?post=285"}],"version-history":[{"count":3,"href":"https:\/\/blogs.discovery.wisc.edu\/vr2016\/wp-json\/wp\/v2\/posts\/285\/revisions"}],"predecessor-version":[{"id":295,"href":"https:\/\/blogs.discovery.wisc.edu\/vr2016\/wp-json\/wp\/v2\/posts\/285\/revisions\/295"}],"wp:attachment":[{"href":"https:\/\/blogs.discovery.wisc.edu\/vr2016\/wp-json\/wp\/v2\/media?parent=285"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blogs.discovery.wisc.edu\/vr2016\/wp-json\/wp\/v2\/categories?post=285"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blogs.discovery.wisc.edu\/vr2016\/wp-json\/wp\/v2\/tags?post=285"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}