{"id":317,"date":"2016-10-12T18:28:15","date_gmt":"2016-10-12T23:28:15","guid":{"rendered":"http:\/\/blogs.discovery.wisc.edu\/vr2016\/?p=317"},"modified":"2016-10-12T18:30:15","modified_gmt":"2016-10-12T23:30:15","slug":"out-of-body-experience","status":"publish","type":"post","link":"https:\/\/blogs.discovery.wisc.edu\/vr2016\/2016\/10\/12\/out-of-body-experience\/","title":{"rendered":"Out of body experience"},"content":{"rendered":"<p><strong><img loading=\"lazy\" class=\"size-medium wp-image-321 alignright\" src=\"http:\/\/blogs.discovery.wisc.edu\/vr2016\/files\/2016\/10\/out-of-body-300x146.jpg\" alt=\"out-of-body\" width=\"300\" height=\"146\" srcset=\"https:\/\/blogs.discovery.wisc.edu\/vr2016\/files\/2016\/10\/out-of-body-300x146.jpg 300w, https:\/\/blogs.discovery.wisc.edu\/vr2016\/files\/2016\/10\/out-of-body-768x373.jpg 768w, https:\/\/blogs.discovery.wisc.edu\/vr2016\/files\/2016\/10\/out-of-body.jpg 926w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/strong><\/p>\n<p><strong>Project Description:<br \/>\n<\/strong><\/p>\n<p>If you don&#8217;t know what a out-of-body exp. is, please visit\u00a0https:\/\/en.wikipedia.org\/wiki\/Out-of-body_experience.<\/p>\n<p>In this project we would need additional 3D camera that would be shooting the person wearing a VR headset from outside. The image from camera would be streamed into the headset and would allow the person to have the out-of-body exp.<\/p>\n<p><strong>Project Type:<\/strong> experience\/experiment<\/p>\n<p><strong>Interest:<\/strong> I am interested<\/p>\n<p><strong>Device(s) to Be Used:<\/strong> any\u00a0VR headset + 3D camera<\/p>\n<p><strong>Things I Know How To Do:<\/strong> Programming, graphics<\/p>\n<p><strong>Things I Would Need Help With:<\/strong> Unity, object modeling<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Project Description: If you don&#8217;t know what a out-of-body exp. is, please visit\u00a0https:\/\/en.wikipedia.org\/wiki\/Out-of-body_experience. In this project we would need additional 3D camera that would be shooting the person wearing a VR headset from outside. The image from camera would be streamed into the headset and would allow the person to have the out-of-body exp. Project [&hellip;]<\/p>\n","protected":false},"author":187,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[38],"tags":[],"_links":{"self":[{"href":"https:\/\/blogs.discovery.wisc.edu\/vr2016\/wp-json\/wp\/v2\/posts\/317"}],"collection":[{"href":"https:\/\/blogs.discovery.wisc.edu\/vr2016\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blogs.discovery.wisc.edu\/vr2016\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blogs.discovery.wisc.edu\/vr2016\/wp-json\/wp\/v2\/users\/187"}],"replies":[{"embeddable":true,"href":"https:\/\/blogs.discovery.wisc.edu\/vr2016\/wp-json\/wp\/v2\/comments?post=317"}],"version-history":[{"count":2,"href":"https:\/\/blogs.discovery.wisc.edu\/vr2016\/wp-json\/wp\/v2\/posts\/317\/revisions"}],"predecessor-version":[{"id":322,"href":"https:\/\/blogs.discovery.wisc.edu\/vr2016\/wp-json\/wp\/v2\/posts\/317\/revisions\/322"}],"wp:attachment":[{"href":"https:\/\/blogs.discovery.wisc.edu\/vr2016\/wp-json\/wp\/v2\/media?parent=317"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blogs.discovery.wisc.edu\/vr2016\/wp-json\/wp\/v2\/categories?post=317"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blogs.discovery.wisc.edu\/vr2016\/wp-json\/wp\/v2\/tags?post=317"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}