{"id":853,"date":"2016-12-07T19:53:48","date_gmt":"2016-12-08T01:53:48","guid":{"rendered":"http:\/\/blogs.discovery.wisc.edu\/vr2016\/?p=853"},"modified":"2016-12-07T19:53:48","modified_gmt":"2016-12-08T01:53:48","slug":"dec-8-update","status":"publish","type":"post","link":"https:\/\/blogs.discovery.wisc.edu\/vr2016\/2016\/12\/07\/dec-8-update\/","title":{"rendered":"Dec 8 Update"},"content":{"rendered":"<ul>\n<li style=\"font-weight: 400\"><b>This week<\/b><span style=\"font-weight: 400\">:<\/span>\n<ul>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">Summary: We met several times this week to continue troubleshooting our spatial mapping and asset placement. We focused on documenting our experiments and after limited success, we moved on to creating a full build of our model in Unity of what we wanted to accomplish, without using a spatial map to show what our design was. We also began working on gestures.<\/span><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">Sunny, Jamie, and Sara continued to work on placing more assets in the Hololens within the spatial map of our room. This week we tried using gravity to get our objects on the floor. <\/span><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">Brandee and Sara helped with testing and troubleshooting our project with the Hololens. We also worked on Hololens tutorials on gaze and gestures.<\/span><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">Brandee began composing our final project post and creating presentation deliverables.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<ul>\n<li style=\"font-weight: 400\"><b>Accomplishments<\/b><span style=\"font-weight: 400\">: <\/span>\n<ul>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">We were able to place a chair, desk, and box on the floor with decent consistency! We used gravity to get objects to stay on the floor instead of sinking in.\u00a0<\/span><span style=\"font-weight: 400\"><br \/>\n<img loading=\"lazy\" class=\"size-medium wp-image-854 aligncenter\" src=\"http:\/\/blogs.discovery.wisc.edu\/vr2016\/files\/2016\/12\/20161203_150519_HoloLens-300x169.jpg\" alt=\"20161203_150519_hololens\" width=\"300\" height=\"169\" srcset=\"https:\/\/blogs.discovery.wisc.edu\/vr2016\/files\/2016\/12\/20161203_150519_HoloLens-300x169.jpg 300w, https:\/\/blogs.discovery.wisc.edu\/vr2016\/files\/2016\/12\/20161203_150519_HoloLens-768x432.jpg 768w, https:\/\/blogs.discovery.wisc.edu\/vr2016\/files\/2016\/12\/20161203_150519_HoloLens-1024x576.jpg 1024w, https:\/\/blogs.discovery.wisc.edu\/vr2016\/files\/2016\/12\/20161203_150519_HoloLens.jpg 1408w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/span><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">We learned how users can interact with objects in our room. We were able to move pictures on the wall within the Hololens. You can tap and hold on the object to drag it around and place where you want. <\/span><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">We remapped our room to get more accurate floors and walls.<\/span><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">We started building a Unity model of our game to show our design.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<ul>\n<li style=\"font-weight: 400\"><b>Problems encountered<\/b><span style=\"font-weight: 400\">: <\/span>\n<ul>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">We loaded a previous map (correct in Unity) but the Hololens incompletely mapped the room. We then remapped the room to make the floor\/walls more accurate, but the floor had slanted planes beneath.<\/span><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">The floor mesh is broken.<\/span><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">Chair asset was falling off the scene (in Unity and Hololens). The first time, the chair was tilted and not on the floor. Then, we tried to put the chair right next to the desk and then on top of the desk, but it was inconclusive if this worked because the chair kept falling off because of gravity.<\/span>\n<ul>\n<li style=\"font-weight: 400\"><a href=\"https:\/\/drive.google.com\/open?id=0B5aNn1wWi5ozdzJPUXJSanBVVm8\">Chair placement<\/a>\u00a0video<\/li>\n<\/ul>\n<\/li>\n<li style=\"font-weight: 400\"><img loading=\"lazy\" class=\"size-medium wp-image-856 aligncenter\" src=\"http:\/\/blogs.discovery.wisc.edu\/vr2016\/files\/2016\/12\/20161203_145157_HoloLens-300x169.jpg\" alt=\"20161203_145157_hololens\" width=\"300\" height=\"169\" srcset=\"https:\/\/blogs.discovery.wisc.edu\/vr2016\/files\/2016\/12\/20161203_145157_HoloLens-300x169.jpg 300w, https:\/\/blogs.discovery.wisc.edu\/vr2016\/files\/2016\/12\/20161203_145157_HoloLens-768x432.jpg 768w, https:\/\/blogs.discovery.wisc.edu\/vr2016\/files\/2016\/12\/20161203_145157_HoloLens-1024x576.jpg 1024w, https:\/\/blogs.discovery.wisc.edu\/vr2016\/files\/2016\/12\/20161203_145157_HoloLens.jpg 1408w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">Assets that we placed were sometimes shaking or moving. We think this has to do with the poor floor mapping\u2019s effect on gravity. We tried to freeze the rotation to keep it from moving, but it didn\u2019t keep it still. It started only shaking in the x, y, and z axes.<\/span>\n<ul>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\"><a href=\"https:\/\/drive.google.com\/open?id=0B5aNn1wWi5ozWFJvTHJhNzlIcDg\">Shaking desk<\/a>\u00a0video<\/span><\/li>\n<li style=\"font-weight: 400\"><a href=\"https:\/\/drive.google.com\/open?id=0B5aNn1wWi5ozS3VaY2dyb04zZUU\">Shaking desk after freezing rotation<\/a>\u00a0video<\/li>\n<\/ul>\n<\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">The Hololens tutorial is giving us lots of build errors for working on gaze and gestures. It\u2019s telling us that the Unity player name space cannot be found.\u00a0<\/span><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">We tried to calibrate the Hololens and update the sensors to help with our spatial mapping issues, but it didn\u2019t help.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<ul>\n<li style=\"font-weight: 400\"><b>Plans for the upcoming week<\/b><span style=\"font-weight: 400\">: <\/span>\n<ul>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">Discuss with Kevin in class on Thursday how to best approach finishing and presenting our experiments with the Hololens. We need to talk to flesh out our specific plans further.<\/span><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">Jamie will continue working on the Unity build.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>This week: Summary: We met several times this week to continue troubleshooting our spatial mapping and asset placement. We focused on documenting our experiments and after limited success, we moved on to creating a full build of our model in Unity of what we wanted to accomplish, without using a spatial map to show what [&hellip;]<\/p>\n","protected":false},"author":163,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[47],"tags":[],"_links":{"self":[{"href":"https:\/\/blogs.discovery.wisc.edu\/vr2016\/wp-json\/wp\/v2\/posts\/853"}],"collection":[{"href":"https:\/\/blogs.discovery.wisc.edu\/vr2016\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blogs.discovery.wisc.edu\/vr2016\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blogs.discovery.wisc.edu\/vr2016\/wp-json\/wp\/v2\/users\/163"}],"replies":[{"embeddable":true,"href":"https:\/\/blogs.discovery.wisc.edu\/vr2016\/wp-json\/wp\/v2\/comments?post=853"}],"version-history":[{"count":3,"href":"https:\/\/blogs.discovery.wisc.edu\/vr2016\/wp-json\/wp\/v2\/posts\/853\/revisions"}],"predecessor-version":[{"id":858,"href":"https:\/\/blogs.discovery.wisc.edu\/vr2016\/wp-json\/wp\/v2\/posts\/853\/revisions\/858"}],"wp:attachment":[{"href":"https:\/\/blogs.discovery.wisc.edu\/vr2016\/wp-json\/wp\/v2\/media?parent=853"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blogs.discovery.wisc.edu\/vr2016\/wp-json\/wp\/v2\/categories?post=853"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blogs.discovery.wisc.edu\/vr2016\/wp-json\/wp\/v2\/tags?post=853"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}