{"id":874,"date":"2016-12-08T08:31:03","date_gmt":"2016-12-08T14:31:03","guid":{"rendered":"http:\/\/blogs.discovery.wisc.edu\/vr2016\/?p=874"},"modified":"2016-12-08T08:31:03","modified_gmt":"2016-12-08T14:31:03","slug":"128-prock-update","status":"publish","type":"post","link":"https:\/\/blogs.discovery.wisc.edu\/vr2016\/2016\/12\/08\/128-prock-update\/","title":{"rendered":"12\/8 Prock Update"},"content":{"rendered":"<p>What was worked on:<\/p>\n<p>Ken: Started working with the oculus touch controllers. \u00a0He was able to fix some of the original\u00a0errors we were having\u00a0and built-out the boxActor interactions (grab, move, etc).<\/p>\n<p>Logan: \u00a0Built out the initial stages of a Unity model to mirror &#8216;ideal state&#8217; functionality with different shapes for different objects. \u00a0Began adding scripts for player control. \u00a0Tried to do the same in Unreal for code compatibility.<\/p>\n<p>Mickey: \u00a0Continued work on Splining.<\/p>\n<p>&nbsp;<\/p>\n<p>Accomplishments:<\/p>\n<p>Ken: Fixed major teleportation errors &amp; implemented touch controller functionality.<\/p>\n<p>Logan: \u00a0Built out the initial stages of the &#8216;companion&#8217; model.<\/p>\n<p>Mickey: \u00a0Incremental progress with Splining.<\/p>\n<p>&nbsp;<\/p>\n<p>Problems:<\/p>\n<p>Ken: \u00a0Nothing too serious this week, lots of breakthroughs.<\/p>\n<p>Logan: \u00a0Issues compiling group&#8217;s code in unreal, working with Mickey &amp; Ken in class to solve. \u00a0Also, ran into some issues with the movements scrips. \u00a0Need to debug.<\/p>\n<p>Mickey: \u00a0Nothing serious, continued\u00a0question of &#8216;what layout makes sense&#8217;<\/p>\n<p>&nbsp;<\/p>\n<p>Next steps:<\/p>\n<p>Ken: \u00a0Build out the interface to include a menu and keyboard.<\/p>\n<p>Logan: \u00a0Polish the model, try to rebuild in Unreal, and UX test.<\/p>\n<p>Mickey: \u00a0Keep working with splining &amp; pulling all of the elements together.<\/p>\n<p><img loading=\"lazy\" class=\"alignnone size-medium wp-image-875\" src=\"http:\/\/blogs.discovery.wisc.edu\/vr2016\/files\/2016\/12\/Screen-Shot-2016-12-08-at-8.15.32-AM-300x159.png\" alt=\"screen-shot-2016-12-08-at-8-15-32-am\" width=\"300\" height=\"159\" srcset=\"https:\/\/blogs.discovery.wisc.edu\/vr2016\/files\/2016\/12\/Screen-Shot-2016-12-08-at-8.15.32-AM-300x159.png 300w, https:\/\/blogs.discovery.wisc.edu\/vr2016\/files\/2016\/12\/Screen-Shot-2016-12-08-at-8.15.32-AM-768x407.png 768w, https:\/\/blogs.discovery.wisc.edu\/vr2016\/files\/2016\/12\/Screen-Shot-2016-12-08-at-8.15.32-AM.png 905w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/p>\n","protected":false},"excerpt":{"rendered":"<p>What was worked on: Ken: Started working with the oculus touch controllers. \u00a0He was able to fix some of the original\u00a0errors we were having\u00a0and built-out the boxActor interactions (grab, move, etc). Logan: \u00a0Built out the initial stages of a Unity model to mirror &#8216;ideal state&#8217; functionality with different shapes for different objects. \u00a0Began adding scripts [&hellip;]<\/p>\n","protected":false},"author":165,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[41],"tags":[],"_links":{"self":[{"href":"https:\/\/blogs.discovery.wisc.edu\/vr2016\/wp-json\/wp\/v2\/posts\/874"}],"collection":[{"href":"https:\/\/blogs.discovery.wisc.edu\/vr2016\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blogs.discovery.wisc.edu\/vr2016\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blogs.discovery.wisc.edu\/vr2016\/wp-json\/wp\/v2\/users\/165"}],"replies":[{"embeddable":true,"href":"https:\/\/blogs.discovery.wisc.edu\/vr2016\/wp-json\/wp\/v2\/comments?post=874"}],"version-history":[{"count":1,"href":"https:\/\/blogs.discovery.wisc.edu\/vr2016\/wp-json\/wp\/v2\/posts\/874\/revisions"}],"predecessor-version":[{"id":876,"href":"https:\/\/blogs.discovery.wisc.edu\/vr2016\/wp-json\/wp\/v2\/posts\/874\/revisions\/876"}],"wp:attachment":[{"href":"https:\/\/blogs.discovery.wisc.edu\/vr2016\/wp-json\/wp\/v2\/media?parent=874"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blogs.discovery.wisc.edu\/vr2016\/wp-json\/wp\/v2\/categories?post=874"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blogs.discovery.wisc.edu\/vr2016\/wp-json\/wp\/v2\/tags?post=874"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}