Vex 4/4

Fight map
This week:
Cory – Set up Oculus Rift. Set up computer to test Jacob’s Portal 2 co-op map. Initial testing of Garry’s Mod native Oculus Rift support.
Giang – Spent some time learning to create maps in Portal 2.
Jacob – Set up computer to test Jacob’s Portal 2 co-op map.

Accomplishments:
We were able to successfully test Jacob’s Portal 2 co-op map. This involved setting up Portal 2 to work with the Rift using Virieo’s Perception software. The end result was that we were able to play against each other online while both using the Oculus Rift.

Problems:
Garry’s Mod native Oculus Rift support crashes the game. We suspected that this may be a problem, but I still wanted to try my own tests before moving on to alternative choices. Next I will be testing Garry’s Mod using the Tridef Ignition software, which is supposed to do a good job of bringing Oculus Rift support to Garry’s Mod.

Still on schedule?
We may be a little behind schedule, as our team was not able to start learning to create Garry’s Mod Gamemodes this week. However, we have been working on issues that come later in our plan, such as setting up Oculus Rift compatibility. I think we will be able to make up the small amount of lost time.

Plans for next week:
Familiarize selves with creating Garry’s Mod Gamemodes and finish setting up Oculus Rift compatibility.