Kevin will be gone that Monday and I will be a substitute then. The topic of this class will be ‘Diminished Reality’. There are some references and papers out there. Unfortunately, most of them are very technical and focus on some sub-problem, eg tracking. What I want you to do instead is:
First, watch this video. This explains the idea of diminished reality pretty well. Then, there are also these videos, or search youtube for ‘diminished reality’.
Related to the idea of ‘Diminished Reality’ is the recent paper titled ‘Place Avoider‘. Avoid all the technical stuff and just read the first three pages and from page 12 on. One response to the paper is found on MIT Technology Review, have a look at it.
Some questions
- What is the principle idea behind Diminished Reality?
- Is it necessary? If so, why?
- What could be (technical) drawbacks of this method? Does it work with all kinds of displays?
- How does this relate to AR/MR/VR? Is it an extension or a separate development?
- What are some potential applications for this tech?
- What are some potential problems?
- Feel free to ask questions if you are unsure about terms, definitions, etc in the paper
EDIT:
We will discuss this topic in class, using the questions above as outlines; you don’t have to pick a topic this week.
Cheers,
Markus