Links from Andy Wilson 3DUI Keynote

Link:https://www.youtube.com/watch?v=2Xv6FnM1SrE

Link: https://www.youtube.com/watch?v=xujhFInvyxo

Link: https://www.youtube.com/watch?v=Pz17lbjOFn8

Link: https://www.youtube.com/watch?v=ZhvrOkaDxAY

Room Alive

http://readwrite.com/2012/08/14/microsoft-kinect-research-project-lets-anyone-bring-household-objects-alive#awesm=~ozUqz8VJnLQU5J

Link: https://www.youtube.com/watch?v=JHL5tJ9ja_w

Link: https://www.youtube.com/watch?v=sazLd-pgpGc

Some news on Diminished Reality

Just a quick follow-up on Diminished Reality,

Rover just announced a prototype featuring an ‘invisible bonnet’: http://www.telegraph.co.uk/motoring/car-manufacturers/land-rover/10752488/Land-Rovers-invisible-bonnet-technology.html which allows the driver to see the road or track conditions through the hood of his car.

This reminded me of the next-generation HMDs in fighter jets, such as the F-35. Northrop Grumman developed a ‘Distributed Aperture System‘, which provides full 360 degree (or more correctly: full hemispherical) vision through distributed cameras. The images are displayed on the helmet’s visor and depend on the pilot’s head position, so the pilot is able to see through the floor of the aircraft. However, integrating this system is quite complex and it has been named as one of the major risk factors for success in this already way-over-budget project.

 

Reading for class on 3/31

Kevin will be gone that Monday and I will be a substitute then. The topic of this class will be ‘Diminished Reality’. There are some references and papers out there. Unfortunately, most of them are very technical and focus on some sub-problem, eg tracking. What I want you to do instead is:

First, watch this video. This explains the idea of diminished reality pretty well. Then, there are also these videos, or search youtube for ‘diminished reality’.

Related to the idea of ‘Diminished Reality’ is the recent paper titled ‘Place Avoider‘. Avoid all the technical stuff and just read the first three pages and from page 12 on. One response to the paper is found on MIT Technology Review, have a look at it.

Some questions

  • What is the principle idea behind Diminished Reality?
  • Is it necessary? If so, why?
  • What could be (technical) drawbacks of this method? Does it work with all kinds of displays?
  • How does this relate to AR/MR/VR? Is it an extension or a separate development?
  • What are some potential applications for this tech?
  • What are some potential problems?
  • Feel free to ask questions if you are unsure about terms, definitions, etc in the paper

EDIT:
We will discuss this topic in class, using the questions above as outlines; you don’t have to pick a topic this week.

 

 

Cheers,
Markus

What Is The Resolution Of The Eye?

YouTube channel Vsauce posted this excellent video the other day. It explains lots of tricks and details about how our eyes work, including resolution and lots of fun illusions. It’s really handy for understanding how VR can make environments look immersive to the eye.

More 3D Projection Links

Interview with Director of the Willow Sweater CAVE Music Video, Filip Sterckx

Interesting article on using CAVEs for 3D projections: http://www.roadtovr.com/filip-sterckx-interview-willow-sweater-music-video-cave/

The music video can be found here: http://www.youtube.com/watch?v=cl8ptneR1Kk

Another piece of art can be found here: http://vimeo.com/54434609

Nike also did a 3D projection based system: http://vimeo.com/42464673

Finally, here is a new ride at Epcot that uses 3D projections: http://www.youtube.com/watch?v=XkyGsLqjJHU