Pitches from Day 1
Jerry H
Planting Music: Use gestures to cultivate music experiences
Hasti
Haunted Hotel: Create a frightening ghost based experience
Jerry C
Stainless Steel World: Build worlds with real time realistic materials
Interior Spaces: Create realistic environments with emphasis on real time effects.
ChengCheng
Desert: Create a game like experience of surviving a desert
Under Water: Create the experience of “swimming with the fishes”
Kevin M
Kowloon Walled City: Create the experience of being in a strange location inspired by a real locale.
Dan
Street CAVE: Visualize google street view immersively for virtual tourism.
Wizard Duel: Be a wizard!
Nick P
Shipping Crates: Locate objects in the warehouse from the end of Raiders of the Lost Arc.
Magic Doors: Experience the door room from Monster’s Inc.
Nick H
Immersive Learning Environment: Create a static environment useful for teaching languages
Modeling WID Building: Create a accruate representation of the WID building
Scale Across the Universe: Create a visualization that is able to convey scale across a wide variety of objects
Historical Spaces: Explore spaces that we can no longer go to
Pitches from Day 2
Natalie
Portkey: Use objects to teleport to different environments like in Harry Potter
Lauren
Impossible Scaling Environment: Environments that change their scale as you enter them
Russel
Mountain Resort: Escape a mountain resort by skiing down a mountain