Class Information

This course introduces students to the field of Virtual Reality and focuses on creating immersive, interactive virtual experiences. Topics include:

  • Historical Perspectives on Virtual Reality Technology
  • Computer Graphics and 3-D Modeling
  • Human Perception and Psychology
  • Human Computer Interaction
  • User Interface Design

The the course focuses on designing projects and scenarios for virtual environments, such as as the C6 CAVE at the Wisconsin Institutes for Discovery. While there are no academic prerequisites, the course is designed for students with backgrounds in Computer Science, Engineering, Art, Architecture, and Design. Students will be working in interdisciplinary teams on multiple projects, culminating in a final project that will be showcased at a public event.

Schedule
Tuesdays & Thursdays, 11:00 AM – 12:15 PM
Readings
Reading material for the course will be listed the class website. There will be no textbook for the course.
Prerequisites
There are no academic pre-reqs for this course as the subjects covered will span a wide breadth of subjects. This course is designed for students that have:

  • Interests in the fields of Computer Science, Engineering, Art, Architecture, or Design.
  • Worked with a 3-D modeling tool such as SketchUp, Maya, 3DS Max, AutoCAD, and others.
  • Built or designed computer graphics or video game projects.
  • Created an interactive artwork project or installation.
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