Cave Archeological Virtual Excursions
At least one concept image
C.A.V.E. was inspired upon Nightmare Before Christmas ‘hub” and airport terminals.
A brief description of your project
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What you are attempting to accomplish?
We are attempting to make an interactive puzzle game with multiple environments all following a cohesive story/setting. Must be interesting and fun.
Description of the user’s experience
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Does the user have a goal?
The user will be tasked with solving basic puzzles and traversing through interesting locales.
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How will the user interact with the system?
The user will interact using the standard cave wand and potentially voice recognition using the Kinect.
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What happens if the user doesn’t do what they are supposed to?
An indicator will be displayed on their hud giving them a clue as to what to do. Depending on how hard an objective can be, we can tweak this such that it is either more/less obvious.
Equipment
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What software and hardware do you plan to use
The Cave >.> Possibly the Kinect. Sketchup, Revit and 3DS Max
Weekly Timeline
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Either use a Gantt chart or describe desired outcomes on a weekly basis
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April 9: Have a cohesive theme and general direction for the game. Start creating puzzle design charts and specific level requirements/directions. Start working on terminal.
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April 16: Have puzzle design charts finished and specific level requirements/directions finished. Start modeling levels. Start programming a HUD && item interactivity. Look at Kinect Voice Recognition. If (easy){startKinectProgramming()}else{nope.avi}
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April 23: Levels are (or are nearly) finished. Have programming of HUD (say “give me a hint” and text is displayed) finished. Item interactivity almost finished, depending on how fast it takes to implement all of the levels.
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April 30: The experience is finished, just adding the finishing touches/bug fixes.
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May 7: Hopefully finished with a working game that doesn’t crash. (probably won’t happen)
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What contingency plans do you have?
Make a shoebox diorama and have people use their imaginations.
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What is the bare minimum you would consider a success?
A fun and interesting environment that people can walk through and enjoy.
Places:
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Hub
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Petra/Angkor Wat
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Taizhou
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Egypt – Pyramid
Puzzles:
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Petra
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Scroll deciphering
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Open Sesame to open big tomb door
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???
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Profit
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Genie Lamp
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Egypt
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Choose the right canopic jars and place them in order on a pedestal.
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Tomb is revealed
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Open sarcophagus with ultrahuman strength?
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Taizhou
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Hidden object in a painting, object hidden behind the painting
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PAINTING PUZZLES!!!!11!!1!!!!!
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