My focus is on teaching hands-on courses in which students apply their knowledge for the creations of artifacts that can be showcased to friends and families. Course websites are used to archive student work, thoughts and progress. Course websites are listed below:
Continuing
Independent Study Projects
https://blogs.discovery.wisc.edu/projects/
Fall 2016
Virtual Reality
https://blogs.discovery.wisc.edu/vr2016/
Expanded the previously taught 501 course to apply to a larger audience..
Spring 2016
Wearable Technology
https://blogs.discovery.wisc.edu/wearable2016/
Co-Developed and taught a course on wearable technologies for students in Computer Science, Textile and Apparel
Design, Art, Electrical and Computer Engineering. The class taught the basics of electronics, computing
and design. Final projects were open to the public.
Fall 2015
Design in Virtual Reality
https://blogs.discovery.wisc.edu/vr2015/
Developed a curriculum for Virtual Reality for both students in Interior Architecture, Education Math, and Computer Science. The class not only focused VR technologies, but also the theories behind perception and presence and discussed the ethical issues involved in VR technologies.
Fall 2014
Wearable Technology
https://blogs.discovery.wisc.edu/wearable14/
This class taught wearable technologies for students in Computer Science, Textile and Apparel
Design, Art, Electrical and Computer Engineering. The class taught the basics of electronics,
computing and design. Final projects were open to the public.
Spring 2014
Design in Virtual Reality
https://blogs.discovery.wisc.edu/designinvr-14/
Developed a curriculum for Virtual Reality for both students in Textile and Apparel Design, Interior Design, Education and Computer Science. The class not only focused VR technologies, but also the theories behind perception and presence and discussed the ethical issues involved in VR technologies.
Fall 2013
Wearable Computing
https://blogs.discovery.wisc.edu/wearablecomputing-13/
This class taught wearable technologies for students in Computer Science, Textile and Apparel
Design, Industry Engineering and BioMedical Engineering. The class taught the basics of electronics,
computing and design. Final projects were open to the public. The class was featured on Wisconsin
News (http://www.news.wisc.edu/22403) and Wisconsin Public Radio (http://www.wpr.org/uw-studentssew-
solder-and-sync-build-wearable-computing)
Spring 2013
Design in Virtual Reality
https://blogs.discovery.wisc.edu/ds501/
Class taught Virtual Reality for both Design Studies and Computer Science students. The class
not only focused VR technologies, but also the theories behind perception and presence and discussed the
ethical issues involved in VR technolgoies. Student’s final projects were open to the public and were showcased at the Wisconsin Institute for Discovery.
Spring 2011
Projects in Virtual Reality
http://graphics.cs.wisc.edu/WP/virtualreality11/
Taught a course for students in Computer Science, Math, and Art in the field of Virtual Reality.
The class not only focused VR technologies, but also the theories behind perception and presence. Student’s
final projects were open to the public and were showcased at the Wisconsin Institute for Discovery.