This week I read through the documentation and got acquainted with both the Leap Motion and the ZSpace SDK’s.
An obstacle in this project is that the leap motion is very particular in the way you place your hand over the device. It almost always needs to be perfect in order for the leap motion to detect the hands correctly. (I will post screen shots tomorrow). Also, when you use the ZSpace with the world builder application, you will see two images on the screen while the glass are on, if you close one eye, or take off the glasses, you will only see 1 image.
Ross was able to help me get the leap motion to recognize and display hands is the world builder application. This is a great stepping stone to my the final piece of my project. I first want to get the stylus from the ZSpace to work in the world builder application, there is great documentation in the ZSpace SDK for this.
Goals this week:
1) Get stereo image working, currently showing two images unless glasses are off/glasses are on with one eye closed. **fixed** A simple restart of the computer fixed this issue, surprisingly enough. Next I will try to add an object to the world builder application and see if the 3d effect is working.
2) The world builder application runs smoothly when the skeletal viewer is not selected. But in order for world builder to recognize the leap motion, the skeletal viewer needs to be selected and this causes the application to run very slowly. For this goal, I would like to flag the skeletal viewer to show leap motion data with out the skeletal viewer showing. This will greatly improve the performance of the application.
3) Get the Stylus to work in the world builder application.
So as of right now I am seeing both the right and left images. They are not converging in the world builder application. This obviously doesnt give the immersive effect of being able to rotate the head and see around the object. So in order to move forward, this will need to be fixed.
The figure above demonstrates how objects are seen on the ZSpace screen.
This is what an object looks like with the glasses on. This picture was taken with the glasses off but the two objects are similar when the glasses are on/off.