Sidetracked a bit by classwork and feature creep, the coding continues.
The features are for more efficient debugging and development flow — things I was hoping to put off until after the pilot, but that needed to happen eventually anyway.
There’ll be a burst of homework late this week, so I probably won’t finish cleaning up the stimulus environment and cramming everything back into the oculus until next week.
The classwork is partly selecting a project. Anything around the lab we need optimized?