Synesthesia in VR
Project Description: Synesthesia is a peculiar neurological phenomenon where ” stimulation of one sensory or cognitive pathway leads to automatic, involuntary experiences in a second sensory or cognitive pathway” (Wikipedia). […]
Project Description: Synesthesia is a peculiar neurological phenomenon where ” stimulation of one sensory or cognitive pathway leads to automatic, involuntary experiences in a second sensory or cognitive pathway” (Wikipedia). […]
Project Description: This project will explore interactive physics based simulation in VR. In the simulation lab, we have the infrastructure to simulate bio-material at interactive performance and use it as […]
Project Description: This project is about reinventing Nintendo’s classic, Mario Party, in a virtual environment where players can physically participating in interactive mini games, while racing to the end of the […]
For class 10/18/16 Post Comments by 11:59 pm on 10/16/16 Virtual Reality as the End of the Enlightenment Project http://simonpenny.net/texts/enlightenment.html by Simon Penny Having problems logging in? Check out the post […]
Project Description: The goal of this project is to visualize data structures and current states of code to aide the debugging & refactoring process. The primary problem is that it’s […]
Project Description: This project is aiming at creating a GeoGuessr (https://geoguessr.com/) in VR. GeoGuessr is a game which put you in a random place in the world and let you […]