Daily Archives: October 12, 2016


History ALive

  Project Description: The project I would like to do would be to re-create major historical events with Virtual Reality that put the user right in the middle of it.  For […]


Body swap

Project Description: Experience different body. While some existing projects (http://www.dailymail.co.uk/sciencetech/article-3452591/The-goggles-let-swap-GENDER-VR-headset-means-wearers-experience-world-eyes-opposite-sex.html) require two persons to have another body to swap with, I’d like to try using virtual body model + possible […]


Out of body experience

Project Description: If you don’t know what a out-of-body exp. is, please visit https://en.wikipedia.org/wiki/Out-of-body_experience. In this project we would need additional 3D camera that would be shooting the person wearing a […]


Driving attention test

Project Description: Imagine you’re driving a car and suddenly hear you phone ringing. You look at it and and when you look back, there’s an obstacle approaching too quickly for […]


VR Chatting Experiment

Project Description: The goal of this project is to create a virtual chatting situation that allow several users chat with each other in the environment provided. The user will be placed […]


Prock: VR Programming

Project Description: Full-featured VR environment for writing, debugging, and understanding code written in an existing, real programming language. Like math, code is only the vehicle for the ideas of programming. […]


VR StoryTelling

Project Description: VR Story telling – A fun cinematic experience in VR. This project aims at creating a 3-D story experience in VR. Imagine putting on a headset and being […]


Writing Environments

Project Description: Writing studies currently is engaged with exploring how writing is an embodied, situated activity. One important study by Jody Shipka and Paul Prior has explored how “writers actively […]


Deserted Island VR

    Project Description: I was thinking of a VR game of someone being stranded on a deserted island. You would have to find/create your own shelter, make your own fishing […]