RPG Thanksgiving Update Post

What each individual in the group worked on over the last week Amarah – Finalizing on what the puzzles will be and how they will work. Matt – Started using […]


23/11 Post

Progress: Haixiang – I finished the network mesh stream with unity and simulation server. Current everything using keyboard and mouse. Josh – Created a tracking tag for the vuforia tracking […]


12/8 Update

What each individual in the group worked on over the last week: Danny: Added codes to prevent overturn: No rotation in any direction should go cross the down direction. This […]


12/8 Prock Update

What was worked on: Ken: Started working with the oculus touch controllers.  He was able to fix some of the original errors we were having and built-out the boxActor interactions (grab, move, […]


12/8 Surgery Post

  Worked On: Dustin – Finished up some in game objects and related scripts. Haixiang – Combined the surgical simulator with the room and programmed the in game tools to […]


The Explorers- Update 5, 12/07

What each individual in the group worked on over the last week Ekta, Mushahid: Sat down and talked to Campus and Visitor relations. We were informed that special approval from […]


12/8 Moral Coders Group Posting

What each individual in the group worked on over the last week Caroline – I continued to work on the road and landscape for the week.  I started to work […]


Dec 8 Update

This week: Summary: We met several times this week to continue troubleshooting our spatial mapping and asset placement. We focused on documenting our experiments and after limited success, we moved […]


12/7 RPG Update

What each individual in the group worked on over the last week Amarah – Finished intro scene/level to the game, debugged game. Matt – Completed first level and got a […]