Daily Archives: November 5, 2015


Eco Nut: Week 2

What Got Done Group: We set up GitHub so we can all commit to the same Unity project and work collaboratively across machines.   Eric: Worked on First Person Camera/creating reticule to select objects. There was a need to decide between creating a main camera w/ a reticule or using the […]


Space Elevator, week 2

What did we do this week? Bryce storyboarded some scenes from Bioshock to see how the game conveys motion and story through environment, and found scientific research on GMOs for interaction and visualization data. He also began setting up a scene in Unity and exposed himself to some tutorials on […]