Daily Archives: November 12, 2015

Eco Nut: Week 3

Accomplishment made by team   Trial of HTC Vive Storyboard and Interaction Design Testing Unity Assets and combining them together       1.Trial of HTC Vive Tyler set up a HTC Vive in SoHE VR lab. All of us tried 3-4 games with HTC Vive and discussed how we would […]

Space Elevator, week 3

Bryce: Learned about materials and shaders in Unity. Begin composing elevator scene. Found Earth and many shader, environment, and utility assets. Liang: Searched through the Unity Asset Store and found some 3D models that might be useful. Began work on writing the story line but found it would too complex […]