Daily Archives: November 19, 2015


Eco Nut Week 4

What Got Done Eric: Created Interactive object script that defines whether an object is equippable, a switch, or a container. Equippable objects can be picked up and placed back down. Implementation to throw equippable objects will also be created. This is so the player can pick up objects like trash […]


Space Elevator, week 4

Individual Efforts: Bryce: Learned how to animate with lerp in Unity, and learned about agents and npc scripting. Cleaned up assets for elevator entry scene and began to model it with different lighting and shaders. Experimented with reflection probes and custom materials. Liang: Wrote a draft of the plot, trying […]