The Coding Continues

Sidetracked a bit by classwork and feature creep, the coding continues.

The features are for more efficient debugging and development flow — things I was hoping to put off until after the pilot, but that needed to happen eventually anyway.

There’ll be a burst of homework late this week, so I probably won’t finish cleaning up the stimulus environment and cramming everything back into the oculus until next week.

The classwork is partly selecting a project.  Anything around the lab we need optimized?