Daily Archives: December 10, 2015


Space Elevator, week 6

Individual Efforts: B: Fixed navMeshAgent script issue with camping way points. There was a large difference between the collided sizes and the agent was getting stuck inside the way point and triggering too many on hit events. Scaled NASA data so it would work better with Unity. The Earth now […]


Eco Nut: Week 6

Accomplishment as a team We met together last Friday and yesterday and finished the storyboard. We also tested our model with Oculus Rift. So far, there is no issue with connecting. Introduction Gazelle warns a player not to interrupt the beautiful forest Play Mission message —> “Go Nuts” and destroy […]