Prock – VR IDE


Prock Final Post

Prock VR IDE Final Project Post Mickey Barboi  |  Ken Sun  |  Logan Dirkx 12 . 18 . 16 Motivation Humans are wired to interact with their physical surroundings efficiently […]


12/8 Prock Update

What was worked on: Ken: Started working with the oculus touch controllers.  He was able to fix some of the original errors we were having and built-out the boxActor interactions (grab, move, […]


Prock Update 5

This week we continued the work of last week.  No major milestones, but we’re having a code synchronization error between Mickey & Ken.  Troubleshooting after class to get it loaded […]


Prock Update 3

This last week felt like a lot of thrashing on design up until Wednesday evening. The issue was figuring out how to lay out boxes, or our code element representations, […]


Prock Update 2

This week Mickey and Ken got into the lab for the first time, set up our environment, and made sure everything runs. We’ve set one weekly meeting time in that […]


Prock Progress Report

Since forming the team two weeks ago we’ve met out of class once, during which Mickey laid out the work so far. We discussed structure, future design, and first steps, […]


Prock- VR IDE

Concept art (at least one image): Your team name: Your group members: Logan Dirkx, Qinyuan Sun, Mickey Barboi A description of what you want to do (1-3 paragraphs): The goal […]