Projects


Flight Simulator 27/11 Updates

Danny has developed the wingsuit equation First attempt: (this one doesn’t work, the camera will eventually fly toward sky) Second attempt: Danny and Li have implemented the equations into Unity, […]


Prock Update 3

This last week felt like a lot of thrashing on design up until Wednesday evening. The issue was figuring out how to lay out boxes, or our code element representations, […]


Nov 17 Update

Li added details to the scene, implemented collide detection. Danny implemented a UDP client in Unity, but is having difficulty with parsing the package: Tried all decoding method, always not […]


Nov 17 Update

This week: We storyboarded our escape game idea and worked on spatial mapping and assets in Unity. Each group member has brainstormed and contributed ideas for our game. Sunny and […]