No group posting or reading this week
For Thanksgiving, we will forgo our weekly reading and group postings. We will pick things up again on class Tuesday. Happy Thanksgiving.
For Thanksgiving, we will forgo our weekly reading and group postings. We will pick things up again on class Tuesday. Happy Thanksgiving.
From Sizhuo http://www.themushroomkingdom.net/mario_history.shtml From Tyler http://hardware.daqri.com/smarthelmet/ From Kang Google Game Ingress Top 5 augmented reality apps From Liang http://www.microsoft.com/microsoft-hololens/en-us From Trevor from Alex http://pages.cs.wisc.edu/~adpeer/t2_plymouth_sedan.jpg http://www.noffload.net/?p=408 http://pages.cs.wisc.edu/~adpeer/robocop_POV-Explained.png http://www.studiodaily.com/2014/02/perceptions-john-lepore-on-the-world-through-robocops-eyes/ http://tangible.media.mit.edu/project/inform/
What Got Done Eric: Created Interactive object script that defines whether an object is equippable, a switch, or a container. Equippable objects can be picked up and placed back down. Implementation to throw equippable objects will also be created. This is so the player can pick up objects like trash […]
Individual Efforts: Bryce: Learned how to animate with lerp in Unity, and learned about agents and npc scripting. Cleaned up assets for elevator entry scene and began to model it with different lighting and shaders. Experimented with reflection probes and custom materials. Liang: Wrote a draft of the plot, trying […]
What we did. We continued to work on input device support. We refined our first test interface, adding a reset zone and adding puesdo-randomization of box location. We also explored potential alternatives to Unity for better cross platform support, although we decided that continuing with Unity was the best option […]
Individual Efforts Andrew “I created a main menu UI that works with the existing Network Manager, so it has a nicer appearance, and is visible when wearing the Oculus Rift. It involved writing a new script to use the network manager script, and learning how canvases worked with panels and […]
For class 11/24/15 Post Comments by 11:59 pm on 11/22/15 A Survey of Visual, Mixed, and Augmented Reality Gaming BRUCE H. THOMAS https://www.researchgate.net/profile/Bruce_Thomas3/publication/244486255_A_survey_of_visual_mixed_and_augmented_reality_gaming/links/547b962d0cf205d16881c681.pdf Much like last week, I will leave discussion points open to you. Remember that the expectation is for you to write 4 paragraphs in your response. Here […]
From Kevin: From Erics: http://gameslearningsociety.org/fairplay_microsite/ http://www.technologyreview.com/view/419843/did-whites-flee-the-digital-ghetto-of-myspace/ From Tyler: https://highfidelity.com from Kang:
This doesn’t have much to do with anything, but I found it pretty entertaining. http://madewith.unity.com/games/job-simulator
Accomplishment made by team Trial of HTC Vive Storyboard and Interaction Design Testing Unity Assets and combining them together 1.Trial of HTC Vive Tyler set up a HTC Vive in SoHE VR lab. All of us tried 3-4 games with HTC Vive and discussed how we would […]